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Updated: Feb. 17, 2017

CurrentNews:

As a Golfweek Amateur Tour Member, you will receive membership into a -USGA compliant club through USHandicap.com and issued an official USGA index.

Within 60 days of joining the tour and filling out the 2018 registration, each member will receive an email from USHandicap with instructions on how to sign into your account. You will not be able to access your Silver membership until you receive the confirmation email. Nothing will be mailed, everything will be done via email address.

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Michigan Local Rules
Michigan GolfWeek Amateur Tour - Local Rules  
  1. *** NEW for 2016 *** - New Member Probation Period of 2 Events
  2. *** NEW for 2016 *** - Guest Policies for Placing in Tournaments
  3. *** NEW for 2016 *** - Out of Bounds Rule
  4. Play Ready Golf!
  5. 2 Minute Search for Lost Ball Rule
  6. Triple Bogey Max Rule
  7. Pace of Play System in Live Score
  8. Heather & Heavily Wooded Areas may be optionally played as a Lateral Hazard
  9. Stones in Bunkers
  10. GPS and Range Finders Permitted
  11. One Ball Rule
  12. Embedded Ball Rule
  13. Putt Out Instead of Marking
  14. Play 2 balls in event of a rules dispute
  15. Score Card
  16. Optional Cash games

  1. *** NEW for 2016 *** - New Member Probation Period of 2 Events
    We do our very best to try to make sure that all new members are placed in the proper flight to begin with. This is not an exact science especially if the new member does not have an established USGA Index.

    To make sure that we protect the field from New Members not being placed in the proper flight, we are implementing the following rule.

    All new members will only be allowed to win up to 2nd place in any flight, other than Champ, for their first 2 Tournaments. In the event that a New Member with less than 3 Tournaments played shoots a score that would place them in first place for the flight, they will automatically be moved to 2nd place and the player that would have taken 2nd place will be moved to first place in the event that they are a member with more than 2 events played as well. The New Member will be awarded the 2nd Place Prize Money and Points for the tournament.

    The likelihood that a new member that is in the proper flight would win their flight within the first 2 events is extremely low due to being new to tournament play. If a new member were to card a score that would win in a particular flight, after their index was calculated based on the winning score, they will most likely be moved up into the next flight anyways. This is why we are implementing this rule in order to handle this situation should it happen and there is now a clear cut rule to handle this.

    This is not meant to punish New Members but to protect the integrity of the flights and our tournaments from improper flight placement.

    [Back to Table of Contents]

  2. *** NEW for 2016 *** - Guest Policies for Placing in Tournaments
    To be sure that we keep the full integrity of our flights in all of our tournaments, we are implementing a set of policies revolving around guests playing in our tournaments.

    As a guest, guests will not be allowed to place any higher than 3rd Place in any event for all flights with the exception of the Champ Flight. If a guest posts a score that is higher than 3rd place, they will be moved to 3rd place and those that were in 2nd and 3rd place will be moved up to 1st and 2nd place provided that they are not guests and have met the minimum 2 tournament rule for New Members.

    Also, any prize money awarded to any guest for placing must be used towards the purchase of a membership or future event. Cash games is not included in this and cash games will be paid to the guest.

    [Back to Table of Contents]

  3. *** NEW for 2016 *** - Out of Bounds Rule
    If you hit your ball Out of Bounds and do not hit a provisional ball, you must follow the rules of dropping per the Lateral Hazard Rule where your ball went out of bounds under penalty of 2 STROKES and not 1 stroke.

    This rule will apply to A, B, C and D Flights only. Champ Flight will be required to follow the USGA Out of Bounds rule under penalty of stroke and distance loss.

    [Back to Table of Contents]

  4. Play Ready Golf!
    Ready Golf will be played at all of our events, and at all times, tee to green! If you are waiting on the group in front of you, then you may observe turn etiquette, otherwise there should be NO ONE waiting to hit - not on the tee, fairway, rough, hazards or greens. If you are ready, and it's clear, then go ahead and hit! Keep the play moving forward. Play should never be at a standstill. Even if waiting for the group ahead, there are things you can be doing to ensure you will be ready to hit when it is clear such as getting yardage, making club selection, etc...

    Honors is exactly that, an honor. If the player with honors in not ready, and you are, please announce to that player that you are ready and you are going to hit. If you have the honors and are not ready, you must not get upset if someone wants to hit first if they are ready. If you are not ready, announce that you are not ready and invite anyone that is ready to hit to go ahead and hit. Do NOT use this rule as an excuse to make yourself 'not ready' so that you don't have to go first!

    [Back to Table of Contents]

  5. 2 Minute Search for Lost Ball Rule
    Players will only have 2 minutes to look for a lost ball. If you do not find your ball within 2 minutes, move on under lost ball, optional local tour rule of 'lateral hazard drop' or other proper rule. In this rule case, if you cannot find your ball and you do not have a hazard option, then you can go back to the original spot that you hit your previous shot from (the shot that resulted in the lost ball) and hit another shot under penalty of stroke and distance. This is the only instance in which a player in A, B, C or D Flights can go back and hit another shot.

    The 2 minute time begins when anyone starts looking for the lost ball. This means that if anyone assists you with looking for your ball, your time begins when the looking started. If more than 1 player ball is lost, players MUST look for their own ball first! If more than 1 ball is being looked for, the 2 minutes is not for each ball, but 2 minutes total. Do not look for another players ball until you know where your ball is and will be ready to hit it when its clear, otherwise your time priority goes to preparing for your shot then any spare time can assist another player in searching for a ball.

    If you take longer than 2 minutes to look for a ball, the other players in your group can assess you a 1 stroke penalty on that hole.

    [Back to Table of Contents]

  6. Triple Bogey Max Rule
    The maximum score that a player in A, B, C and flights can score on a hole is triple bogey. If you are sitting at double bogey, and are not in the hole, pick up your ball and score a triple bogey. Do not continue to play the hole as the whole reason for this rule is to speed up pace of play. If you continue to play past double bogey, you are defeating the purpose.

    [Back to Table of Contents]

  7. Pace of Play System in Live Score
    In the Live Scoring System, there is a Pace of Play monitoring system. Your status is displayed on the top of the Main Scoring Page after you enter each score in. The time that you enter each score in is logged and compared to the group in front of you and is what is the determining factor on if you are on pace or behind pace. The system will understand how far behind the group in front of you that your group is and if you are an entire hole behind or more then you will be given warnings and possibly even penalty strokes if you do not catch up after a hole or 2. The system will display this very clearly.

    Your job is to keep up with the group in front of you at all times. We understand that there are holes that you will fall behind but your job is to then catch up if you do fall behind.

    This system is designed to be as fair as possible for everyone. There is no possibility of favoritism or excuses. Everyone will follow the exact same rules and time restrictions. We understand that there are always situations where your group can fall behind, but that is what the warning is for.

    In total, a group can be assessed 3 Penalty Strokes for each round. This may seem like a lot, but that means that said group was behind for the entire round, which means that every group behind them ended up playing a longer round than they should have. Slow play affects EVERYONE!

    If you are worried that you may be unfairly penalized due to a particularly slow player in your group then make sure that player knows they are slow (believe it or not, some players are just that oblivious and some also know very well they are slow.) Keep everyone moving, including yourself. We will be tracking every single player that receives penalty strokes. We will be able to track trends of individuals. If a particular individual is tagged as a problem then that person can be addressed and asked to leave the tour if it needs to come to that. This is an AMATEUR tour. There isn't thousands or millions of dollars on the line. If you can't keep up with a 5 hour round, then maybe the tour and tournament play isn't for you.

    Please let us know if you have any questions on this system.

    [Back to Table of Contents]

  8. Heather & Heavily Wooded Areas may be optionally played as a Lateral Hazard
    All heather and Heavily Wooded areas may be optionally played as a Lateral Hazard (only if known, or virtually certain that the ball has entered one of these areas). The proper drop location is determined just as it would be had the ball gone into water in a lateral hazard (think of the whole area of trees or heather as if it were water). The drop is where the ball first crossed into the Heather or Wooded areas and is subject to the same regulations as a lateral ruling drop. The drop location is NOT perpendicular to where the ball lies.

    [Back to Table of Contents]

  9. Stones in Bunkers
    Only stones in the bunkers will be considered loose impediments and only if the stones are thought to possibly cause damage to your club and/or injure yourself, otherwise stones are still not removable from the bunkers. You may not move your ball or improve your lie. Stones removed that do not accommodate to these stipulations would still be susceptible to loose impediment removal penalty of 1 stroke.

    [Back to Table of Contents]

  10. GPS and Range Finders Permitted
    Only USGA approved GPS and Range Finder devices are permitted for play. Use of illegal devices, such that measure slope, etc..., will result in disqualification from the event.

    Smartphone GPS apps that are used only to measure distance will be allowed during play, provided user is not also using a compass, weather app, club suggestions, or any other app/info that can be used as a benefit/advantage to the game. Any person caught using any of the additional functions other than distance measurements will be disqualified from that event. The app may be used to keep score and stats as well.

    [Back to Table of Contents]

  11. One Ball Rule
    Each player must play the same make AND model ball for the duration of the round, not just the same make. Each player must uniquely mark each ball so that it can be certain of ownership.

    If a player does not mark the ball, then there is no way to know if a lost ball is found. If a ball is lost, and presumed found, said player must triple bogey the hole (if a provisional was not played - and marked), as there is no way to be certain that a found ball belongs to the player in question.

    [Back to Table of Contents]

  12. Embedded Ball Rule
    A ball embedded in its own pitch mark, anywhere 'Through the Green' (Is the whole area of the course except: the teeing ground and putting green of the hole being played, Out of bounds and all hazards on the course), may be lifted, cleaned and dropped within 1 club length. no nearer the hole, without penalty.

    [Back to Table of Contents]

  13. Putt Out Instead of Marking
    If you have a ball that is only a few feet away from the hole, do not mark the ball but rather continue to putt out, provided this will not cause you to step in someone's line.

    We have seen numerous players mark their balls when only a couple of feet away from the hole. This adds significant amount of time to the round. On average, if marking and then coming back to finish were to add 30 seconds each time, and is done by 2 people on each green, this would add 18 extra minutes to the round for no good reason. Most of the time the return putt is not missed due to having to have to putt out, but rather using the time to think too much about it. Usually having more time to think about it causes more misses than putting out at the time. If you watch, the PGA will usually finish the putt instead of marking.

    [Back to Table of Contents]

  14. Play 2 balls in event of a rules dispute
    If there is ever any dispute amongst the group about a ruling, player should play 2 balls from the point of the dispute. Take note of both scores for that hole and move on with the round. After the round is done, and before signed, seek out the Tour Directors for a final ruling. The proper score will be circled on the card and used for the official score.

    [Back to Table of Contents]

  15. Score Card
    There will only be 1 official score card per group. Please keep score on 1 scorecard (blank scorecard with players first and last names entered on it) and also keep score on the live scoring system throughout the round. Compare the live score system and the scorecard to ensure the two match, but only sign and turn in the card (group may keep score on more than 1 card, but only 1 needs to be signed and turned in).

    There is no officially created score card. We use blank cards from the course to save time and to allow accommodations of last minute changes, etc...(we are all adults and know how to write names and scores down) but please make sure the official score card has First AND Last names on it and is legible. Tee boxes being played are always posted at the check-in table, so verify your tees there.

    [Back to Table of Contents]

  16. Optional Cash games
    At each event, players are able to enter into the optional CASH games. Games MUST be entered with cash as the money gets paid to the winners in cash the same day.

    Players can pay $5 to get into the closest to the pin contest for the par 3's for that day ($1 of every $5 entry goes into the tour hole-in-one pot and continues to accumulate until a player gets a hole-in-one). Only players in the days closest to the pin are eligible for the hole-in-one pot, otherwise the hole-in-one winner will only receive $100).

    Players can also pay $10 for their respective flight skins. Outright low score on a hole, amongst the players in the skins game, will win their share of the flight skins pot. (champ and A are 1 group, B has its own group and C and D are the 3rd group).

    Additionally, players can enter the super skins for $15. These players compete against all the flights and players that entered super skins. Outright low score on a hole, amongst the players in the super skins game, will win their share of the super skins pot.

    Any player can enter in as many, as few, or none of these events as they wish. In the case of a 2 day event, players must enter the games each day. 1st day entries go towards day 1 results and 2nd day entries go towards day 2 results.

    [Back to Table of Contents]


Other news...
Michigan FAQs
Michigan Local Rules
Live Score Instructions
Prize Pay-Out Matrix
2015 - Point Race
2016 - GAM Membership Discount
Players Choice Golf - Official Michigan Tour Equipment Sponsor
Welcome to the 2015 Season of the...
Welcome to the 2014 Season of the...
2014 - Tournament Prize Pay-Out Matrixes
2013 - East Michigan Players
2013 - Signature Hole Challenge
2013 - Polo Fields Golf and Country Club
2013 - Indianwood Golf and Country Club
2013 - Timber Ridge - 2 Day Shared Major
2013 - Cherry Creek Golf Club
2013 - Copper Hills Golf and Country Club
2013 - Eldorado Golf Club - Stand Up 2 Cancer Charity Tour Cup
2013 - Eagle Crest Resort
2013 - The Majestic at Lake Walden
2013 - Treetops Resort & Spa
2013 - Northville Hills Golf Club
2013 - Battle Creek Country Club
Tour Member Testimonials
Tour Archive Pages
 
 

 

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