California Golfweek Am Tour
Permanent Local Rules
The Rules of the USGA governs the play of California Tour. Each tournament will have local rules and conditions for competition, it is the players responsibility to review and abide by all local rules on tournament days. An abbreviated version will be distributed at each tournament.
Complete text of Rules and Appendix 1 may be found in the Rules of Golf.
Unless otherwise noted in the Rules of Golf, the penalty for breach of a Local Rule or Condition is a two strokes penalty
SCORING
The GWAT LiveScoring system is the official scorecard for every player for every tournament. Any paper scorecard is simply a backup mechanism for verification purposes only. It is incumbent upon every player to ensure their score is correct in the LiveScoring system. If a player agrees to a LiveScoring final submission with a lower score on a particular hole than the actual score received, the player will be disqualified from the tournament. It’s crucial that all players come to agreement BEFORE the electronic score is submitted final. (For this reason alone, it’s imperative that if an issue arises on the course and a settlement cannot be reached within the group, a 2nd ball should be played). If a player believes a rules infraction has occurred, the player must announce to the group that a rule may have been broken AT THE MOMENT the incident occurred. Failure to do so at the moment would result in the penalty not applied and the correct ruling may not be made.
TIEBREAKERS
All 1st place ties will go to sudden death playoff on the course, so long as the course remains open, the course representative allows for play, and the amount of sunlight allows for play. All other ties will be broken by a scorecard playoff.
- Back nine total score
- Last 6 holes total score (#13-#18)
- Last 3 holes total score (#16-#18)
- #1 Handicapped Hole. If a tie remains after 4th tiebreaker, players will remain tied and split any prize amounts.
BUNKERS
In the event that your ball is in a bunker that is unplayable due to the condition of the bunker (bunker washed away, limited sand, ball in footprint) and with approval from your playing partners, the tour will allow you “Rake and Roll”. This means that the player can lift the ball. Rake the trap to create a “normal” bunker condition and then Roll the ball into the raked spot.
DROP ZONES
If a course has designated drop zones, you may use them.
DISTANCE MEASURING DEVICES
Rangefinders and GPS units are permitted for tournament play assuming the units do not adjust for slope and/or wind direction and speed. Any device that may be in question can and will be inspected by Tour Officials.
ONE BALL RULE
The One Ball rule is not in effect. However, players are encouraged to use the same ball throughout the round.
Players are required to mark their golf balls in a consistent manner for the entire round and identify them to their playing partners. Each time a ball brand, color, or model is changed, it will require identifying the specifics of their new ball to all playing partners. To avoid confusion, players are asked NOT to go back and forth multiple times in a round.
CLOSE OF COMPETITION
The competition is deemed to have closed when the trophy has been presented to the winner or, in the absence of a prize ceremony, when the scores have been approved by the Committee.
Permanent Pace of Play Guidelines for California
Golfweek Amateur Tour
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2022 Tour Policy
Each group will be expected to finish within 15 minutes of the group in front of them. All groups will be timed for their completion times. The GWAT LiveScoring system tracks player times on each hole. If a group finishes their final hole, more than 15 minutes after the group in front of them and beyond four hours and thirty minutes overall (absent a weather or other official stoppage), a 2-stroke penalty will be applied to EACH member of the group, no exceptions. Slow play will not be tolerated, consider yourself warned on the first tee box.
Ready Golf defined
Our goal is to play our round of golf in 4:30, and that means we need to play Ready Golf. Ready Golf is simply defined as HIT WHEN READY. If you reach your ball and are ready to hit, while other members of your group are not yet prepared, then go ahead and hit. Keep in mind that while there are no penalties under the Rules of Golf for violating order of play in Stroke play. Course Rangers will have the ability to issue warnings to slow groups. Pace Monitors in groups will have authority to encourage faster play within groups.
TRIPLE BOGEY
The maximum score on any hole is triple bogey. Players MUST pick up their ball and help their group finish the hole as quickly as possible. This does not apply to Championship Flight.
WAVE UP PAR 3s
If your group has not removed the pin from the hole on ANY par 3 and a group is waiting on the tee box, please wave them up.
CONTINUOUS PUTTING
All players are encouraged to play ready golf and to finish their putting and not mark short putts. Players should announce their intentions to finish and confirm their playing partner’s acceptance.
MOVE QUICKLY
All players should play ready golf and move quickly and diligently throughout the round.
WORK AS A TEAM
Rake bunkers for your playing partners, help them look for lost balls, pick up clubs, play ready golf, be positive. Be respectful – but play when ready.
CART PROTOCOL
DRIVERS of carts should DROP OFF their partners, let them CHOOSE their clubs (take extra ones if required), DRIVE to their own balls, and then get READY to play. DRIVERS should NOT wait for their partners to hit the shot and then drive to their own balls to make their shots.
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