NCF Tour Rules
Play Ready Golf!
Ready Golf will be playedatall of our events, and at all
times, tee to green! If you are waiting on the group in front of you,
then you may observe turn etiquette, otherwise there should be NO ONE
waiting to hit - not on the tee, fairway, rough, hazards or greens. If
you are ready, and it's clear, then go ahead and hit! Keep the play
moving forward. Play should never be at a standstill. Even if waiting
for the group ahead, there are things you can be doing to ensure you
will be ready to hit when it is clear such as getting yardage, making
club selection, etc...
Honors is exactly that, an honor. If the player with
honors in not ready, and you are, please announce to that player that
you are ready and you are going to hit. If you have the honors and are
not ready, you must not get upset if someone wants to hit first if they
are ready. If you are not ready, announce that you are not ready and
invite anyone that is ready to hit to go ahead and hit. Do NOT use this
rule as an excuse to make yourself 'not ready' so that you don't have to
4 Minute Search for Lost Ball Rule
Players will only have 4 minutes to look for a lost ball.
If you do not find your ball within 4 minutes, move on under lost ball,
optional local tour rule of 'lateral hazard drop' or other proper rule.
In this rule case, if you cannot find your ball and you do not have a
hazard option, then you can go back to the original spot that you hit
your previous shot from (the shot that resulted in the lost ball) and
hit another shot under penalty of stroke and distance. This is the only
instance in which a player in A, B, C or D Flights can go back and hit
The 4 minute time begins when anyone starts looking for
the lost ball. This means that if anyone assists you with looking for
your ball, your time begins when the looking started. If more than 1
player ball is lost, players MUST look for their own ball first! If more
than 1 ball is being looked for, the 4 minutes is not for each ball,
but 4 minutes total. Do not look for another players ball until you know
where your ball is and will be ready to hit it when its clear,
otherwise your time priority goes to preparing for your shot then any
spare time can assist another player in searching for a ball.
If you take longer than 4 minutes to look for a ball, the
other players in your group can assess you a 1 stroke penalty on that
Triple Bogey Max Rule
The maximum score that a player in A, B, C and flights can
score on a hole is triple bogey. If you are sitting at double bogey,
and are not in the hole, pick up your ball and score a triple bogey. Do
not continue to play the hole as the whole reason for this rule is to
speed up pace of play. If you continue to play past double bogey, you
are defeating the purpose.
Pace of Play System in Live Score
In the Live Scoring System, there is a Pace of Play
monitoring system. Your status is displayed on the top of the Main
Scoring Page after you enter each score in. The time that you enter each
score in is logged and compared to the group in front of you and is
what is the determining factor on if you are on pace or behind pace. The
system will understand how far behind the group in front of you that
your group is and if you are an entire hole behind or more then you will
be given warnings and possibly even penalty strokes if you do not catch
up after a hole or 2. The system will display this very clearly.
Your job is to keep up with the group in front of you at
all times. We understand that there are holes that you will fall behind
but your job is to then catch up if you do fall behind.
This system is designed to be as fair as possible for
everyone. There is no possibility of favoritism or excuses. Everyone
will follow the exact same rules and time restrictions. We understand
that there are always situations where your group can fall behind, but
that is what the warning is for.
In total, a group can be assessed 3 Penalty Strokes for
each round. This may seem like a lot, but that means that said group was
behind for the entire round, which means that every group behind them
ended up playing a longer round than they should have. Slow play affects
If you are worried that you may be unfairly penalized due
to a particularly slow player in your group then make sure that player
knows they are slow (believe it or not, some players are just that
oblivious and some also know very well they are slow.) Keep everyone
moving, including yourself. We will be tracking every single player that
receives penalty strokes. We will be able to track trends of
individuals. If a particular individual is tagged as a problem then that
person can be addressed and asked to leave the tour if it needs to come
to that. This is an AMATEUR tour. There isn't thousands or millions of
dollars on the line. If you can't keep up with a 5 hour round, then
maybe the tour and tournament play isn't for you.
Please let us know if you have any questions on this system.
GPS and Range Finders Permitted
Only USGA approved GPS and Range Finder devices are
permitted for play. Use of illegal devices, such that measure slope,
etc..., will result in disqualification from the event.
Smartphone GPS apps that are used only to measure distance
will be allowed during play, provided user is not also using a compass,
weather app, club suggestions, or any other app/info that can be used
as a benefit/advantage to the game. Any person caught using any of the
additional functions other than distance measurements will be
disqualified from that event. The app may be used to keep score and
stats as well.
Embedded Ball Rule
A ball embedded in its own pitch mark, anywhere 'Through
the Green' (Is the whole area of the course except: the teeing ground
and putting green of the hole being played, Out of bounds and all
hazards on the course), may be lifted, cleaned and dropped within 1 club
length. no nearer the hole, without penalty.
Play 2 balls in event of a rules dispute
If there is ever any dispute amongst the group about a
ruling, player should play 2 balls from the point of the dispute. Take
note of both scores for that hole and move on with the round. After the
round is done, and before signed, seek out the Tour Directors for a
final ruling. The proper score will be circled on the card and used for
the official score
There will only be 1 official score card per group. Please
keep score on 1 scorecard (blank scorecard with players first and last
names entered on it) and also keep score on the live scoring system
throughout the round. Compare the live score system and the scorecard to
ensure the two match, but only sign and turn in the card (group may
keep score on more than 1 card, but only 1 needs to be signed and turned
There is no officially created score card. We use blank
cards from the course to save time and to allow accommodations of last
minute changes, etc...(we are all adults and know how to write names and
scores down) but please make sure the official score card has First AND
Last names on it and is legible. Tee boxes being played are always
posted at the check-in table, so verify your tees there.
Guest Policies for Placing in Tournaments
To be sure that we keep the full integrity of our flights
in all of our tournaments, we are implementing a set of policies
revolving around guests playing in our tournaments.
As a guest, guests will not be allowed to place any higher
than 2nd Place in any event for all flights with the exception of the
Champ Flight. If a guest posts a score that is higher than 1st place,
they will be moved to 2nd place and those that were in 2nd place
will be moved up to 1st place provided that they are not guests
and have met the minimum 2 tournament rule for New Members.
Also, any prize money awarded to any guest for placing
must be used towards the purchase of a membership or for a Edwin Watts gift card. Cash
games is not included in this and cash games will be paid to the guest.
Guest will be required to proivide a valid handicap or will be placed in the flight determined by the tour director. The purpose of a guest playing the events with the NCF tours is to recruit new members!